Robot Gauntlet: Obstacle Design Challenge

90-120m
Ages 8-14

Make a robot maze

Cardboard and robotics combine as students design a challenging cardboard obstacle course, and then program a robot to navigate it. A-maze-ing fun (and learning) guaranteed!

Subjects
Design and Technologies, Digital Technologies

Objectives

Preparation

Materials

Unsure of which cardboard to use? Read our guide here.

Activity

The Design Challenge

Pose the following scenario:

Your school's robotics club is holding a competition for the fastest coder! You've been tasked with designing the ultimate test of the robot's navigational abilities. Using upcycled cardboard, you will build a complex and creative obstacle course for a robot to navigate. You are not only testing the robot, but the programmer's skill set!


  • Your Goal: Design and build a challenging and creative obstacle course with twists, turns, and roadblaocks that will test the limits of the robot and it's programmer.

  • Your Role: As an obstacle course designer, you are responsible for creating the ultimate "gauntlet" to test a robot and the student programmer who codes it.

  • Your Audience: The robot's programmer, of course! They'll be wishing you hadn't made the course so difficult!

  • The Scenario: The robotics club teacher/coach really wants to challenge the student programmers and has reached out to your class of designers to build a complex and creative obstacle course.

  • The Product: The robot obstacle course, constructed from upcycled cardboard, is designed to test the robot's (and its programmer's) ability to autonomously navigate a complex and unpredictable environment.

Reflection

Journal Prompts

  • What did you enjoy the most about this activity? What are you most proud of?

  • Did you come up against any challenges while programming your robot? How did you overcome these? Who can you go to for support in times of challenge?

  • Was your obstacle course challenging enough? If you were to make it even more challenging for your robot (and programming skills), what would you change?

Extensions

Take It Further

  • Switch it up! Students swap obstacle courses and then program their robot to navigate a different course.

  • Challenge students to make their obstacle course even more difficult with moving parts.

  • Instead of an obstacle course, students create cardboard mazes for other students to navigate with their robots. The mazes must have a clear beginning and end point. 

  • Replicate the area around your school in cardboard, displaying the streets, tracks and local geographical features before coding your robot to explore the neighbourhood.

Facilitation Tips

Guiding the Design Process

  • Be flexible: Adapt and be flexible so that your students can follow their creative passions. Flexibility will keep them engaged and help them improve their problem-solving and perseverance.

  • Maker Budget: Introduce a maker budget when sharing the scenario and constraints. Explain that limited cardboard is part of the challenge, just like real animals have limited resources in nature. 

  • Introduce Annotated Sketches: Encourage students to sketch ideas before cutting cardboard. Since they are on a limited budget, ask them to sketch their ideas on paper before cutting out their design. This can help them visualise and refine their ideas without wasting cardboard from their budget!

  • Introduce a scrap bin. If you have the space, consider creating a “scrap bin” area for cut cardboard pieces. These smaller cardboard pieces can be used without counting against a student’s main maker budget.

Further Resources

Alignment to Standards

These standards are highly relevant to this activity. For a complete list, please refer to the framework websites. This list can be tailored for your class.