2D Human: Puppet Design Challenge

15-30 mins30-60m
Ages 5+

Make a human figure

Students get hands-on with cardboard and Makedo to replicate human movement as they build a 2D human model or 2D skeleton and learn how joints work, all while having fun!

Subjects

Science, Biology, Design and Technology, English Language Arts

Objectives

Preparation

Materials

  • Makedo Invent Kit

  • Upcycled cardboard, big enough for students to trace the outline of their bodies

  • Makedo Roto-Ring (optional)

    Unsure of which cardboard to use? Read our guide here.

Activity

The Design Challenge

Pose the following scenario:

Your school’s theatre club is putting on a shadow play and needs simple, movable figures to help plan character blocking and scene compositions. They need you to design a low-cost, adaptable solution out of cardboard and Makedo. 


  • Your Goal: Use Makedo tools and upcycled cardboard to create a 2D human figure that can be posed and used as a visual aid for storytelling or demonstrating movement.

  • Your Role: You are an industrial designer tasked with creating a moving product that will help kids explore movement and storytelling with flat movable figures in a shadow play. 

  • Your Audience: Your creation will be used by students to explore concepts of shadow play through the use of movable figures that create shadows to tell a story. 

  • The Scenario: Your school’s theatre club is putting on a play and needs poseable figures that can adjust and move to create shadows to tell a story. The figures should be easy to manipulate by students and teachers involved in the play production. 

  • The Product: The product will be a poseable 2D human figure constructed from upcycled cardboard that is capable of demonstrating various body positions. These figures will act as puppets held in front of a light source and cast a shadow onto a screen. 

Reflection

Journal Prompts

  • What challenges did you face when you made the body trace? What solutions did you come up with to make the task easier?

  • What discoveries did you make about the human body during this activity? Was there anything that surprised you?

  • What interests you about the human body? Where can you learn more about these curiosities?

Extensions

Take It Further

  • Explore anatomy by drawing and annotating the major bones of the body onto your 2D human.

  • Create a mechanism, such as a pulley system, to make your human figure move.

  • Create a drama performance or a dance with a group of movable figures.

  • Use the movable figures to make a stop-motion animation.

Further Resources

Alignment to Standards

These standards are highly relevant to this activity. For a complete list, please refer to the framework websites. This list can be tailored for your class.